The Nymphea Perfume Bottle—A Project from 18 Years Ago
In the early 2000’s, I was fortunate enough to work at Hungary’s largest game developer studio at the time, Philos Labs. This is where my 3D career had begun, first modelling with LightWave (taking makeshift lessons from a colleague in the evenings, paid for with beer). When the studio decided to switch to Maya, I…
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